It needed to:
- be easy to learn, difficult to master;
- have as few keystrokes as possible (currently, just move the mouse and left-button to fire!)
- be addictive and fun!
As of right now, the basic game is working reasonably well, with three types of enemy ship, and one weapon type. Before I release v1.0, I want to add many more types, and formations, and power-ups (good and bad).

0 comments:
Post a Comment